Cheat Engine Idle Skilling Apr 2026
hookLocation: jmp DeepFeature nop returnHere: // Restore original code db originalBytes
// Apply hook 0xGameLoopAddress: jmp hookLocation nop
// Replace with YOUR pointer path (example below) // Find your own using Pointer Scanner! ptrCoins: dd 0x12345678 // Replace with your base pointer Cheat Engine Idle Skilling
-- Idle Skilling Deep Feature: Coins + Gems + Souls -- Works across game restarts [ENABLE] // Allocate memory for our deep feature alloc(DeepFeature, 1024) label(ptrCoins) label(ptrGems) label(ptrSouls) label(returnHere)
I'll help you create a for Idle Skilling in Cheat Engine. Deep Features allow you to find values that change based on game logic even if the direct memory address changes. // Read gem value mov eax, [ptrGems] test
// Read gem value mov eax, [ptrGems] test eax, eax jz @f mov eax, [eax+08] // Offset to gem value mov [someAddress+4], eax @@: jmp returnHere
ptrSouls: dd 0xABCDEF00 // Replace with your souls pointer // Read gem value mov eax
currencyAOB: jmp newmem returnhere: originalcode: mov [edi+10], eax // ... rest of original code
DeepFeature: // Read current coin value mov eax, [ptrCoins] test eax, eax jz @f mov eax, [eax+04] // Offset to coin value mov [someAddress], eax













