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God - Hand -japan-

God Hand refuses to take itself seriously. One minute you are fighting a giant, flaming Mexican wrestler; the next, you are protecting a drunk man’s bottle of sake from thieving monkeys. It is a game dripping with B-movie charm, powered by a distinctly Japanese sense of absurdist humor. Where God Hand truly earns its legend is in its combat system—arguably the deepest and most punishing 3D beat-‘em-up ever made.

Unlike Devil May Cry or Bayonetta , which reward stylish combos, God Hand punishes survival . You control Gene with the left stick, but you . This "Tetris block" style of movement is disorienting at first, but once mastered, it allows for balletic evasion. God Hand -Japan-

Clover Studio was shut down shortly after God Hand ’s release. Producer Atsushi Inaba later said, "We made games we wanted to play. That is no longer a viable business model." God Hand refuses to take itself seriously