-new- Roblox Pilgrammed Script Gui Apr 2026

makeToggle(moveTab, "No-clip", 140, function(state) _G.noclip = state RunService.RenderStepped:Connect(function() if not _G.noclip then return end local char = LocalPlayer.Character if char then for _, part in ipairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) end)

local toggled = false toggleBtn.MouseButton1Click:Connect(function() toggled = not toggled toggleBtn.Text = text .. (toggled and " ✅" or " ❌") callback(toggled) end) end -NEW- ROBLOX Pilgrammed Script GUI

-- Services local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/your-link-here/MainLib/main/UILibrary.lua"))() -- ^ replace with a real pastebin/raw lib if needed, or skip (I'll use a simple built-in GUI) makeToggle(moveTab, "No-clip", 140, function(state) _G

makeToggle(combatTab, "No ability cooldown", 140, function(state) _G.noCD = state local mt = getrawmetatable(game) local old = mt.__index mt.__index = newcclosure(function(self, k) if _G.noCD and (k == "CurrentCooldown" or k == "RemainingCooldown") then return 0 end return old(self, k) end) end) "No ability cooldown"