- Op - Fe Kick Ban Player Gui Script Info
in your GUI so you don't have to type out long usernames like "SuperCoolGamer12345678". 3. Permanent Bans with DataStores
where you can type a custom message that the banned player will see on their screen. Visual Polish: Use elements like for borders and to give your buttons a modern, rounded look. Kicking Players - Roblox Scripting Tutorial
This blog post breaks down the core concepts and mechanics of building a high-power (OP), Filtering Enabled (FE) moderation interface for Roblox. 🛡️ Building an "OP" Moderation GUI: The Essentials Creating a FE Kick/Ban GUI
For a GUI to be considered "OP," it should be clean and functional: Player List: - OP - FE KICK BAN PLAYER GUI SCRIPT
While a kick is temporary, a true "OP" GUI includes a ban system that persists across all servers. Datastores:
to see if their ID is on the "blacklisted" list. If it is, they are automatically kicked. 4. Designing the Interface
, any action taken on the client must be validated by the server to prevent regular players from exploiting the system. 1. The Power of RemoteEvents To make your GUI "FE Compatible," you must use RemoteEvents ReplicatedStorage The Workflow: in your GUI so you don't have to
A scrolling frame that automatically populates with all players currently in the server. Reason Box:
When an admin clicks "Kick," the client script fires a RemoteEvent to the server. Security First:
The server-side script must verify that the player who fired the event is actually an admin before executing the command. Without this, anyone could use your script to kick the whole server. 2. Mastering the Kick Function The simplest form of punishment is the Player:Kick() player:Kick("Reason for kick") immediately disconnects the target. partial name matching Visual Polish: Use elements like for borders and
is more than just making buttons; it requires a secure bridge between what a moderator sees on their screen and what actually happens on the server. Because of Filtering Enabled (FE)
To keep a player banned even after they leave, you must save their (not their username, as that can be changed) into a Roblox DataStore The Logic: Every time a player joins, the server checks the