| Mission | Name | Password | | :--- | :--- | :--- | | 1 | Training | mp1 | | 2 | Border Crossing | mp2 | | 3 | Radar Base | mp3 | | 4 | Radar Base (return) | mp4 | | 5 | Missile Trainyard | mp5 | | 6 | Bridging the Gap | mp6 | | 7 | Secret Weapons Base | mp7 | | 8 | Prison Camp | mp8 | | 9 | Nuclear Power Plant | mp9 | | 10 | Supply Base | mp10 | | 11 | Airbase | mp11 | | 12 | Border Crossing (return) | mp12 | | 13 | Missile Base | mp13 | | 14 | Return to the Bunker | mp14 |
So, press that tilde key, type mp8 (you know you want to revisit the Prison Camp), and remember—stay low, check your map, and never trust a closed door. project igi 1 all missions unlock
Released in 2000 by Innerloop Studios and published by Eidos Interactive, Project I.G.I.: I’m Going In was a groundbreaking tactical first-person shooter. Before the era of regenerating health and floating waypoints, I.G.I. demanded patience, stealth, and a good memory. You played as David Jones, a former SAS operative, fighting through sprawling Eastern European bases. | Mission | Name | Password | |
The game is notoriously difficult. With no save system during missions (a single mistake often means restarting from scratch) and enemies with eagle-eyed vision, many players never saw the credits roll. That leads to one of the oldest requests in PC gaming: The Short Answer: No "Official" Level Select Unlike many modern games, Project I.G.I. does not have a built-in "Mission Select" menu that unlocks upon completion. You cannot simply tick a box in the options to jump from Mission 1: "Training" to Mission 14: "Return to the Bunker." demanded patience, stealth, and a good memory
However, there are two reliable ways to bypass the linear progression: (using the game's built-in cheat system) and Saved Game files . Method 1: The Password Warp (Cheat Codes) The fastest way to jump to any mission is by using the in-game cheat console. This does not require third-party software.