Makoto ends summer with no girlfriend. He watches fireworks alone. The girls pair off with other guys (offscreen).
Makoto and Sekai become an official couple. She is less manipulative here than in School Days . Ends with a promise for the future.
Playful, energetic. 6. Harem Ending Conditions: Max affection with Kokoro, Sana, Aoi, Kotonoha, and Sekai simultaneously; make very specific choices at the festival. shiny days all endings
Here’s a structured report on all the endings in Shiny Days (the 2012 visual novel by Overflow / 0verflow, part of the School Days franchise). Game: Shiny Days (JP: シャイニーデイズ) Developer: Overflow / 0verflow Release: 2012 (PC), 2016 (PS Vita) Type: Eroge / Visual novel Relation: Parallel story to Summer Days , focusing on a different route and new characters. Endings Overview Shiny Days features multiple endings determined by player choices (affection points, event triggers, relationship flags). Endings are grouped by the main heroine the protagonist (Makoto Ito) ends up with, plus special bad endings and harem/violent conclusions. Note: Unlike School Days , this game has no "Nice Boat" murder ending (though some bad endings are dark). It focuses more on romance/comedy with occasional yandere or tragic turns. 1. Kokoro Kikura Ending (True/Cannon-ish) Conditions: High affection with Kokoro; choose her during key swimsuit shopping and festival events; avoid making other girls jealous.
Sekai reveals she recorded their intimate moments and threatens to expose him. Makoto’s social life is ruined. No physical violence, but social death. Makoto ends summer with no girlfriend
Psychological horror, no gore. 8. Bad Ending – Sekai’s Revenge Conditions: Promise Sekai something serious, then publicly choose another girl (especially Kokoro or Kotonoha).
Kotonoha snaps. She corners Makoto on the beach, but instead of killing him ( School Days style), she threatens to drown herself unless he swears loyalty. Makoto complies, trapped in a fearful relationship. Makoto and Sekai become an official couple
Wholesome, romantic. 2. Sana Kokonoe Ending Conditions: Support Sana’s swimming training; spend time at the pool with her; choose her over others at the summer festival.
Sweet, slightly melancholic. 4. Kotonoha Katsura Ending Conditions: High Kotonoha affection; avoid making her jealous (no Sekai involvement); choose to meet her at school or the pier.
Manipulative, cold. 9. Makoto Alone / Friendzone Ending Conditions: Fail to raise any girl’s affection high enough; spend time alone or with male friends (e.g., Taisuke).