if slapCounts[victim][attacker] >= 5 then -- Send flying with extra power victim.Character.HumanoidRootPart.Velocity = Vector3.new(0, 300, 0) attacker:SendNotification("COMBO! +100 style points") slapCounts[victim][attacker] = 0 end end -- Rate limiting local commandCooldowns = {} local function checkCooldown(plr, cmd) local key = plr.UserId .. "_" .. cmd local last = commandCooldowns[key] if last and tick() - last < 1 then return false end commandCooldowns[key] = tick() return true end
local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") if not humanoidRootPart then return end Slap battle admin script
local Ranks = Owner = "kick", "ban", "slap", "god", "unslap", "fly", "unfly", "heal", "kill", "resetall", "shutdown", Admin = "kick", "slap", "god", "unslap", "fly", "unfly", "heal", if slapCounts[victim][attacker] >= 5 then -- Send flying
local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local UserInputService = game:GetService("UserInputService") local AdminRemote = ReplicatedStorage:WaitForChild("AdminCommand") if slapCounts[victim][attacker] >