Star Glitcher Revitalized Script Info
// ★ GlitchEventManager.cs ★ public class GlitchEventManager : MonoBehaviour private Dictionary<string, Constellation> activeGlitches = new();
Happy glitch‑hunting! 🚀✨
private GlitchEventManager glitchMgr; private ConstellationGenerator generator; Star Glitcher Revitalized Script
// GlitchPixelShift.shader – simple pixel‑offset glitch Shader "StarGlitcher/GlitchPixelShift" { Properties { _MainTex ("Texture", 2D) = "white" {} } SubShader Tags "RenderType"="Transparent" Pass CGPROGRAM #pragma vertex vert #pragma fragment frag #include "UnityCG.cginc" // ★ GlitchEventManager